Frequently asked questions

Why does Dusk need a dump of my own copy of the original game?

Dusk implements the original game’s engine and core gameplay code, but it does not include the game’s assets (e.g. levels, textures, models, music, sound effects). Because we do not own these assets, we cannot distribute them – you must provide them from your own copy of the game at runtime.

Dusk can load assets from a disc image of the original game. If you own a modded Wii or Wii U, you can rip the disc yourself by following the Dolphin Wiki’s guide.

Currently, only disc images ripped from the North American GameCube release of the original game are supported. Support for other regions or the Wii versions is in progress.

What platforms does Dusk run on?

Dusk currently supports:

  • Windows
  • macOS
  • Linux
  • iOS
  • Android

Will there be a port for the Switch?

A port for the Switch is not planned. It would require a complete reworking of Dusk’s graphics system. Additionally, the homebrew graphics API for the Switch is not under active development.